package GameEngine.Demo.JR;

import GameEngine.Drawables.Levels.Level;
import GameEngine.Level.XML.TileStudioTileLayer;

public class JRLevelOne extends Level {
	
	public JRLevelOne() {
		initLevel1();
	}
	
	private void initLevel1() {
		TileStudioTileLayer layer1 = new TileStudioTileLayer(
				"Wald-Layer0.xml", 32, 300);
		TileStudioTileLayer layer2 = new TileStudioTileLayer(
				"Wald-Layer1.xml", 32, 300);
		
		this.addLayer(layer2);
		this.addLayer(layer1);
	}

}
